Both players are compared in the same mode and period
Seasons
Each season's totals for the selected input device and mode. Seasons without matches are hidden; they are in “···”.
Click a row to make that season the period for the whole profile. Pass level is the season's battle pass level from Epic.
The player's best season: the highest K/D and win % relative to their own averages. Seasons with 20+ matches count; below 50 matches the score is reduced — a few lucky games do not make a best season.
The best value in each column is highlighted in gold. Click a header to sort.
Cara penghitungan
Epic tidak melaporkan kematian, jadi K/D = eliminasi ÷ (pertandingan − menang).
Mode ditebak dari kode mode Epic: ini perkiraan, dan mode langka masuk ke “Lainnya”.
% menang = menang ÷ pertandingan × 100.
Eliminasi per pertandingan = eliminasi ÷ pertandingan.
Waktu bermain adalah penghitung “menit bermain” Epic per mode dan perangkat. Untuk banyak pertandingan dari tahun-tahun awal Fortnite, Epic tidak mencatat waktu (kurang dari satu menit per pertandingan); di sana waktu dilengkapi dengan rata-rata pemain itu sendiri dari pertandingan yang tercatat (tanpa Kreatif). Kreatif dan Playground dihitung dalam total waktu.
Tidak ada nol untuk yang tidak diketahui: tanpa pertandingan, rasio tidak dihitung.
Where these numbers come from
From the source (api-fortnite.com): matches, wins, kills, time played, last played.
Calculated by ROSTERA: win %, K/D, kills per match, modes from playlist codes, changes between snapshots.
Stored by the site: stat snapshots and name history since 26 Okt 2026
Season numbers and dates come from the API, names from a ROSTERA fallback list.
No season stats yet: they load the first time the profile is opened.