The best result in each column is highlighted in gold. Click a header to sort, a row to show its windows.
Only known prizes: calculated from the Epic payout table (by placement or by window points); for past tournaments whose Epic table is gone — from the tournament prize table and the player’s results on Esports Earnings (matched to Epic windows by date and placement); records with a source (LAN, third-party tournaments). Currency as the source gives it, no conversion. Windows without a payout table do not count as zero.
Tournament check
Player region not determined yet — every window of the current Epic catalog is checked: 0 of 1,101.
Past seasons (by the player's tokens): 21 of 174 processed, windows found: 0. Collection runs in the background — the history is not complete yet.
No windows were found for 21 tokens: the source's id format for these series has not been matched (for example, 2019–2020 qualifiers) or the window was already found through another token. It does not mean the player did not take part.
Tokens reveal tournaments where the player advanced; past first rounds without advancing are not visible.
History collection updated 11월 2일 오후 08:22 UTC.
The source returns nothing below 10,000th place — such entries are not visible.
PR growth
Each point is one Power Rankings calculation by Epic, dated by that calculation. History starts when ROSTERA first received it: the source gives no past values, and no PR per tournament either.
계산 방법
Epic은 사망 수를 제공하지 않으므로 K/D = 처치 ÷ (경기 − 승리)입니다.
모드는 Epic의 모드 코드로 추정합니다. 추정치이며 드문 모드는 “기타”로 분류됩니다.
승률 = 승리 ÷ 경기 × 100.
경기당 처치 = 처치 ÷ 경기.
플레이 시간은 모드 및 장치별 Epic “플레이한 분” 집계입니다. Fortnite 초기의 많은 경기에서 Epic은 시간을 기록하지 않았습니다(경기당 1분 미만). 이런 경우 시간이 기록된 경기에서의 플레이어 본인 평균으로 채웁니다(크리에이티브 제외). 크리에이티브와 플레이그라운드는 총 시간에 포함됩니다.
알 수 없는 값은 0으로 표시하지 않습니다. 경기가 없으면 비율을 계산하지 않습니다.
Where these numbers come from
From the source (api-fortnite.com): matches, wins, kills, time played, last played.
Calculated by ROSTERA: win %, K/D, kills per match, modes from playlist codes, changes between snapshots.
Stored by the site: stat snapshots and name history since 2026년 10월 31일
Season numbers and dates come from the API, names from a ROSTERA fallback list.