Both players are compared in the same mode and period
Seasons
Each season's totals for the selected input device and mode. Seasons without matches are hidden; they are in “···”.
Click a row to make that season the period for the whole profile. Pass level is the season's battle pass level from Epic.
The player's best season: the highest K/D and win % relative to their own averages. Seasons with 20+ matches count; below 50 matches the score is reduced — a few lucky games do not make a best season.
The best value in each column is highlighted in gold. Click a header to sort.
How it is calculated
Epic does not report deaths, so K/D = kills ÷ (matches − wins).
The mode is inferred from Epic's playlist code — a heuristic, rare modes end up in “Other”.
Win % = wins ÷ matches × 100.
Kills per match = kills ÷ matches.
Time played is the Epic “minutes played” counter per playlist and input. For many matches from Fortnite’s early years Epic did not record time (under a minute per match) — for those, time is filled in with the player’s own average where time was recorded (excluding Creative). Creative and Playground count toward total time.
No zeros for unknowns: with no matches, ratios are not calculated.
Where these numbers come from
From the source (api-fortnite.com): matches, wins, kills, time played, last played.
Calculated by ROSTERA: win %, K/D, kills per match, modes from playlist codes, changes between snapshots.
Stored by the site: stat snapshots and name history since Oct 27, 2026
Season numbers and dates come from the API, names from a ROSTERA fallback list.
No season stats yet: they load the first time the profile is opened.