Both players are compared in the same mode and period
Loading season stats
Past season stats are loaded once and then kept in ROSTERA. The page will update itself.
Playlists
The best value in each column is highlighted in gold. Click a header to sort.
Names come from the Epic playlist code (the source has no names for most playlists); the code is shown underneath. “Top” thresholds depend on the playlist: values are as Epic returns them.
How it is calculated
Epic does not report deaths, so K/D = kills ÷ (matches − wins).
The mode is inferred from Epic's playlist code — a heuristic, rare modes end up in “Other”.
Win % = wins ÷ matches × 100.
Kills per match = kills ÷ matches.
Time played is the Epic “minutes played” counter per playlist and input. For many matches from Fortnite’s early years Epic did not record time (under a minute per match) — for those, time is filled in with the player’s own average where time was recorded (excluding Creative). Creative and Playground count toward total time.
No zeros for unknowns: with no matches, ratios are not calculated.
Where these numbers come from
From the source (api-fortnite.com): matches, wins, kills, time played, last played.
Calculated by ROSTERA: win %, K/D, kills per match, modes from playlist codes, changes between snapshots.
Stored by the site: stat snapshots and name history since Oct 26, 2026
Season numbers and dates come from the API, names from a ROSTERA fallback list.